I'm in the process of updating/improving my rendition of Kaneda's bike from Akira. I've worked on pushing the texture detail, bringing it into UDK, and changing the environment/pedastal around from what it was previously. The pedastal I had before with my Maya render was a bit rushed and neither the textures or models were really ideal so I've been re-working it to make it a bit more presentable. It's still a work in progress, but just wanted to post an update. Maybe later I'll post some of the concept ideas I drew up for it.
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