Showing posts with label games. Show all posts
Showing posts with label games. Show all posts

Monday, March 31, 2014

Game I Worked On - Jetpack Cat





A couple months ago I worked on a mobile game called Jetpack Cat for Make or Break Games.  Make or Break Games was founded and is led by Mike Leach who I taught with a couple summers back at ID Tech Camps.  It was a great experience to be able to work with Mike again and to be able to contribute to a mobile game.  Jetpack Cat is an arcade-style shooter that uses your phone's accelerometer to tilt the player side-to-side to avoid incoming enemy missiles.  It's a game anyone can get into and it has a lot of nice upgrades to get.

For the game, I worked on some sprite animations, effects, icons, buttons and the store interface.  Owen McRory created and designed Jetpack Cat along with the enemies and painted the beautiful illustrations that you fly past while playing the game in addition to creating icons and effects for the game.

You can download the game for Android now, for free, with no ads until the first major update, from the Google Play store link below.  iOS version is coming soon.


Thursday, August 29, 2013

Game I Worked On - DreamSpanner






Dreamspanner is a game I worked on in college at Full Sail University as part of my Final Project.  I was Art Lead for our team and worked on the level design, the level layout and environment props and textures along with helping out wherever else that I could.  I thought that, overall, it might not be good enough for my portfolio anymore, but I am still very proud of the game, the work I did on it and what we were able to accomplish.  So, I thought I would post it here instead.  Plus, it is still totally playable.  You can see a video on it and download it here.  Below is a description about the game.
Dreamspanner features a young female artist in an oil-painted dream world of her own making.  She must navigate her world by drawing platforms and cubes to manipulate objects such as crashing boulders, treacherous scales, and endless pits of paint-dissolving turpentine.  The game also features turpentine-born enemies for her to combat with her two shapes, as well as a boss that will push the limits of her dream and any players' ability to solve puzzles while under attack.

Wednesday, August 28, 2013

I Painted a Box During Super Storm Sandy


Last summer I was at Too Many Games doing a Game Jam with QuadraTron that was being run by the Philadelphia IGDA.  You can play our game here.  Anyway, during one of our breaks I ventured out onto the conference floor to see what everyone had to sell, show and play.  I was really impressed by the number of people creating video game related art and creations.  One in particular was creating wooden boxes that you could open up and keep stuff in and she was painting them in different styles including the Super Mario coin box style shown above.  I was really inspired by her work, Midnight Treasure Creations on Etsy, and decided to do one of my own.  It is a tissue box that I picked up from Michael's Arts and Crafts store and painted.  It came in handy when super storm Sandy hit and the power was out for a couple days and I needed something to occupy my time.  I really enjoyed painting it and I hope to do some more physical painting in the future.

Thursday, August 22, 2013

Game I Worked On - Just Tactics




I created environment concept art, models and textures as well as assisted with character textures and effects for the game.  You can try out the game for free at www.justtactics.com.

Wednesday, April 20, 2011

Granny Guntner and a Big Pea Shooter



My friend Matt (Guntner) who I went to Full Sail with was doing some coding tests/mockups for a job.  He  created a little game/simulation that allowed the player to maneuver the cannon and shoot it.  He asked me to make him a couple quick assets to use with his demo.  So that's what the little setup above is.  I didn't spend very long on it, but I did try to give him a lot more than what he was asking for, which was basically a cylinder, lol.  He ended up getting the job and is now working at Bigpoint, which I thought was really cool.  I'm still trying to get a little YouTube video out of him of the game, but I know he's pretty busy getting acquainted with his new job and city.

Update: Matt hooked me up with the video.  Check it out!