Tuesday, September 17, 2013


Somewhat recently I've discovered the beauty and ease of 8 Monkey Labs' Marmoset Toolbag, which is a great real-time rendering engine for artists.  You can't really make a game out of the engine, but you can take high resolution, real-time screenshots of your game art for your portfolio with all the trimmings and post process effects that you would expect and hope for in a AAA quality game engine.  Playing with Marmoset has prompted me to do some cleanup, improvements and updates on the bike I made.  As you can see, I've also swapped out the base color in my texture for some other colors and made wallpaper sized images out of them.  Right now, the wallpapers would work best on monitors that have a screen resolution of 1680 x 1050, but I have made them large enough, 3360 x 2100, so that hopefully everyone will be able to use them, should they choose to, on monitors with different screen resolutions.  What color(s) do you like the best?

No comments:

Post a Comment